True, Thomas

True, Thomas

Senior Applied Engineer for Professional Video at NVIDIA

Thomas True is a Senior Applied Engineer for Professional Video and Image Process in the Professional Solutions Group at NVIDIA in Santa Clara CA.  In this role he works at the intersection of video I/O and the Graphics Processing Unit (GPU) where he focuses on the integration of GPU and networking technologies into broadcast, video and film applicationa ranging from pre-visualization to post production and live to air.  Prior to joining NVIDIA, Tom was an applications engineer at SGI.  Thomas has a M.S. degree in Computer Science from the Graphics Lab at Brown University in Providence , RI and a B.S. Degree from the Rochester Institute of Technology in Rochester, NY. 

Sessions/Events
Emerging Technologies in Media Delivery
Tuesday, April 16 11:30 AM - 12:30 PM PT
A Platform for the Development and Deployment of Software-Defined Media Processing Pipelines
Tuesday, April 16 11:50 AM - 12:10 PM PT