
True, Thomas
Senior Applied Engineer for Professional Video
at NVIDIA
Thomas True is a Senior Applied Engineer for Professional Video and Image Process in the Professional Solutions Group at NVIDIA in Santa Clara CA. In this role he works at the intersection of video I/O and the Graphics Processing Unit (GPU) where he focuses on the integration of GPU and networking technologies into broadcast, video and film applicationa ranging from pre-visualization to post production and live to air. Prior to joining NVIDIA, Tom was an applications engineer at SGI. Thomas has a M.S. degree in Computer Science from the Graphics Lab at Brown University in Providence , RI and a B.S. Degree from the Rochester Institute of Technology in Rochester, NY.
Sessions/Events
- Emerging Technologies in Media Delivery
- Tuesday, April 16 • 11:30 AM - 12:30 PM PT
- A Platform for the Development and Deployment of Software-Defined Media Processing Pipelines
- Tuesday, April 16 • 11:50 AM - 12:10 PM PT